About the project
Using provided documentation and assets, I developed a game inspired by the on the classic Dig-Dug game franchise by Namco. Game was programmed in Actionscript 3 and utilized a slightly modified Pixel Blitz game engine. The player’s goal was to dig into the group and find a buried space ship piece to [...]
In the spring of 2008, I developed this 70% functional clone of the popular facebook (and more recently iPhone) game Bumper Stars.