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	<title>The Portfolio of Burton Posey</title>
	<link>http://www.burtonposey.com</link>
	<description>Interactive and Game Designer/Developer</description>
	<lastBuildDate>Wed, 14 Dec 2011 07:12:54 +0000</lastBuildDate>
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		<title>Robots Love Ice Cream (coming soon)</title>
		<description><![CDATA[Robots Love Ice Cream is the first independent game title being developed through my company, Addo Games. When not working on freelance/contract work, I put all of my free time on the game and have been doing so over the past six months (as of this writing, December 2011). Robots Love Ice Cream is a [...]]]></description>
		<link>http://www.burtonposey.com/games/robots-love-ice-cream-coming-soon</link>
			</item>
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		<title>The Electric Company&#8217;s Prankster Planet</title>
		<description><![CDATA[About the project The assignment was to develop the side-scrolling gameplay portions of a &#8220;trans-media&#8221; experience for The Electric Company, a timeless and popular kid&#8217;s program on PBS. Working for Primal Screen, I filled the role of Flash developer as an independent contractor for a period of seven months. After initial research, we used the [...]]]></description>
		<link>http://www.burtonposey.com/interactive/prankster-planet</link>
			</item>
	<item>
		<title>Augmented Reality Business Card</title>
		<description><![CDATA[The augmented reality avatar concept for the business card provides a way to provide potential clients and associates a way to get past the logo and brand and get to know the people that make the brand happen.]]></description>
		<link>http://www.burtonposey.com/interactive/augmented-reality-business-card</link>
			</item>
	<item>
		<title>Bates &amp; Bates Site Update</title>
		<description><![CDATA[Charged with fixing some issues present in a former version of this site, I took the assets and flow present in an Actionscript 2.0 format and converted the site into an SEO capable, deep linking enabled site.]]></description>
		<link>http://www.burtonposey.com/interactive/bates-bates</link>
			</item>
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		<title>API Leasing Timeline</title>
		<description><![CDATA[Incorporating Papervision3D, dynamically loaded content, and on-demand video streams, the API Leasing Timeline project gives a feature rich account of the monetary and time costs associated with drilling for oil off of our coasts.]]></description>
		<link>http://www.burtonposey.com/interactive/api-leasing-timeline</link>
			</item>
	<item>
		<title>Fireworks Widget</title>
		<description><![CDATA[A simple widget as a proof of proficiency using Flash and Actionscript 2. I developed the physics for the fireworks using an example provided by Pekka Sandborg. I was able to control the physics and create two different shot types for fireworks: a falling flower, and a burst flower pattern.]]></description>
		<link>http://www.burtonposey.com/experiments/fireworks-widget</link>
			</item>
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		<title>Mission Ship Repair</title>
		<description><![CDATA[About the project Using provided documentation and assets, I developed a game inspired by the on the classic Dig-Dug game franchise by Namco. Game was programmed in Actionscript 3 and utilized a slightly modified Pixel Blitz game engine. The player&#8217;s goal was to dig into the group and find a buried space ship piece to [...]]]></description>
		<link>http://www.burtonposey.com/games/missionshiprepair</link>
			</item>
	<item>
		<title>Business Roundtable</title>
		<description><![CDATA[Developed in Actionscript 3, The Business Roundtable flash components were designed with the intent that editing the content of the widget shouldn't always have to involve a developer.]]></description>
		<link>http://www.burtonposey.com/interactive/business-roundtable</link>
			</item>
	<item>
		<title>Burton Bumpers (Bumper Stars clone)</title>
		<description><![CDATA[In the spring of 2008, I developed this 70% functional clone of the popular facebook (and more recently iPhone) game Bumper Stars.]]></description>
		<link>http://www.burtonposey.com/games/burtonbumpers</link>
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