Fireworks Widget

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Created, in a period of less than 4 days in June 2007, a simple widget as a proof of proficiency using Flash and Actionscript 2. I developed the physics for the fireworks using an example provided by Pekka Sandborg. I was able to control the physics and create two different shot types for fireworks: a falling flower, and a burst flower pattern.

On a personal note, I love physics and particle systems. Part of why I do what I do is because I get entertained by what I make. This project was a great learning experience working on this project and I am currently using the physics system and fireworks logic in one of my future game releases.

Notable features include: