Take back some of your memory from Photoshop
When dealing with a large comp file on the project I've working on for my job, I found myself with a crippling amount of memory ...
How-To – Sony PS3 Eye working on Mac with Flash
Yes, the unlikely marriage of the PS3 Eye with Mac OSXhas been no secret for a while now. What seemed during my travels across the ...
Augmented Harsh Reality Business Card
I've been working over the past two months, as time permits, on an augmented reality based business card. I figured I would post an update ...
AS3 Branching 101
I have to give props to Dru Kepple for taking the time to write such a thorough article on a cornerstone of programming, branching. If ...
False Start! Off the Radar and back again
Sorry for the lack of content right out the gate with this iteration of my blog. I started the blog literally three days before I ...
Avatar Prototype (Demands You Play With It!)
I told myself I wouldn't upload this stuff before it was done, but it's taken me a lot longer to get the blog to this ...
GDX Concludes – some advice on Networking
Got back late last night from Savannah. I'm going to be acquiring permission and links to repost a couple of the speakers presentations for everyone's ...
GDX begins
Just got to the location for GDX about 15 minutes ago. Coincidentally it took me 50 minutes to find parking. Jim Sidlesky is taking questions now ...
Bitwise operations == FAST
This is an older article, but still a fantastic one. I've long neglected Bitwise operations in every programming language I've ever learned. Why? Probably just ...
Smoke FX in PV3D
Tomatria has a great experiment showcasing some very fast and visually effective smoke exhaust effects. Without any more detail, this is going to save me ...

