Featured Work

Robots Love Ice Cream (coming soon)

Company
Addo Games

Robots Love Ice Cream is the first independent game title being developed through my company, Addo Games. When not working on freelance/contract work, I put all of my free time on the game and have been doing so over the past six months (as of this writing, December 2011). Robots Love Ice Cream is a [...]

Robots Love Ice Cream (coming soon)

The Electric Company’s Prankster Planet

Client
The Electric Company
Company
Primal Screen
Deliverables
Flash Side-Scrolling Gameplay Engine

About the project The assignment was to develop the side-scrolling gameplay portions of a “trans-media” experience for The Electric Company, a timeless and popular kid’s program on PBS. Working for Primal Screen, I filled the role of Flash developer as an independent contractor for a period of seven months. After initial research, we used the [...]

The Electric Company’s Prankster Planet

Augmented Reality Business Card

Deliverables
Augmented Reality Application

The augmented reality avatar concept for the business card provides a way to provide potential clients and associates a way to get past the logo and brand and get to know the people that make the brand happen.

Augmented Reality Business Card

API Leasing Timeline

Client
American Petroleum Institute (API)
Company
Maxmedia
Deliverables
Interactive Flash site

Incorporating Papervision3D, dynamically loaded content, and on-demand video streams, the API Leasing Timeline project gives a feature rich account of the monetary and time costs associated with drilling for oil off of our coasts.

API Leasing Timeline

Fireworks Widget

A simple widget as a proof of proficiency using Flash and Actionscript 2. I developed the physics for the fireworks using an example provided by Pekka Sandborg. I was able to control the physics and create two different shot types for fireworks: a falling flower, and a burst flower pattern.

Fireworks Widget

Mission Ship Repair

Client
Green Bein
Company
ISO Interactive
Deliverables
Game Application

About the project Using provided documentation and assets, I developed a game inspired by the on the classic Dig-Dug game franchise by Namco. Game was programmed in Actionscript 3 and utilized a slightly modified Pixel Blitz game engine. The player’s goal was to dig into the group and find a buried space ship piece to [...]

Mission Ship Repair

Burton Bumpers (Bumper Stars clone)

Deliverables
Rapidly Developed, Example of programming capabilities

In the spring of 2008, I developed this 70% functional clone of the popular facebook (and more recently iPhone) game Bumper Stars.

Burton Bumpers (Bumper Stars clone)
Robots Love Ice Cream (coming soon)
The Electric Company’s Prankster Planet
Augmented Reality Business Card
API Leasing Timeline
Fireworks Widget
Mission Ship Repair
Burton Bumpers (Bumper Stars clone)